If you continue to scare a sweating person they can flip to screaming and that can mean the end of your run. Even there is only one sweating person in the group stop. Let them run around the house from that point. I mean stop hitting ANY keys and buttons. You do not ever want people to get past sweating. The visual tells a person has involves fidgeting, looking nervous with the eyes, froening, shaking, trembling at the knees, running, sweating, then RUNNING AND SCREAMING. However if you take a midrange scare object and use the 2 lowest scares rapid fire you can get people’s scare level s up rather quickly, even at the beginning. Often it is a risk of exploding the room into chaos and scream. ![]() Scare people using low scares but spam them.įor the most part you don’t want to use the highest (X on controller A on keyboard) scare much. This is VERY HARD because we all know the movement and decisionmaking of these people is SOOOO RANDOM and it already takes a long time to actually complete the game. The object here is to win the whole game without letting a single person jump out a winow. ![]() Here’s help with that pesky hard achievement: THE FRIENDLY GHOST!
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